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Author
Series
Summary
On the edge of a golden lake, fugitives Zak Nine and his Quom friend Erro discover an ancient golden building and stumble into a room with eight sides and eight doors, seven of which are traps which will kill, and one of which will lead to a way out--and it is up to Zak's experience with games to figure out which is the safe door before this octagon kills them.
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Summary
When Zak, a human teenager from Earth Base Zeta, and his teenage Furling friend, Erro, stowed away on a military spacecraft they thought they were going to see a space battle--instead they ended up on the prison planet, Alcatraz, and now they are being pursued by the prison's killer drones through a jungle which may be just as deadly as any drone.
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Traveling at night, Zak and Erro follow a figure into a cave and discover a number of other escapees are hiding in an abandoned diamond mine--but one of their fellows is actually a traitor who has betrayed the hiding place to the guards, and in the darkness only Erro's superior nose can help the boys find their way out of this trap.
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Captured by the sadistic guards of the prison planet Alcatraz, the two teenage friends, Zak, and the alien Erro, are placed in bottomless cages hovering over a sea of poison acid and if they fall asleep or lose their grip they will fall to their deaths--and Zak will need all of his ingenuity if he is going to figure out a way to save himself and his friend.
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Zak Nine, his alien friend Erro, and another prisoner have found a small spacecraft and if they can dodge the missiles that the guards are firing after them perhaps they can finally escape from planet Alcatraz; but there is something wrong with the stars in front of them--they are not really stars at all, and now they find themselves confronted by Alcatraz's biggest secret.
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Hoping to avoid the Alcatraz guards, Zak Nine and Erro decide to climb down into a deep canyon to hide. But soon the boys see some huge rock formations that move! Zak and Erro are quickly caught by the giant criminals that have been imprisoned in the deep gorge. Some of the giants want to hand the boys over to the Alcatraz guards to gain their own freedom. But a few giants would rather turn the boys into dinner! Will Zak and Erro outwit their captors...
8) Terror wood
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Pursued by the Alcatraz guards, Erro and Zak take refuge in the Phantom Forest, a dark wood of giant trees and extremely dangerous beasts where they find it safer to travel on the tree branches and avoid the huge hungry rats below--until the tree branch they have landed on turns out to be an enormous dragon-like flying serpent who does not appreciate being ridden.
Author
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Summary
Zak Nine and his friend Erro are on the run! While avoiding a band of patrolling prison guards, the boys meet another escapee who tells them the legend of an abandoned spacecraft. The boys believe that if they can find the ancient ship, they'll be able to fix it and blast off from the Planet Alcatraz. But first, they must cross the Igneous Quag an uncharted swamp full of flame-spitting snakes and hidden geysers of fatal fire!
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Summary
Young Quom Erro and his human friend Zak Nine are in trouble. They're stuck in Planet Alcatraz's most infamous jail cell: a huge metal cylinder that's sunk into the ground, but open to the sky. The boys are certain they can climb out, but they quickly discover the cunning secret of the pit. When they make too many movements, the floor sinks, and the pit grows even deeper. Will the boys manage to climb out, or will their hopes dwindle as the circle...
Author
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Summary
During their last adventure, Zak Nine and Erro found a mapping device in a crashed Prison ship. Following the map, the boys make their way to the Plateau of Leng, a vast desert on Planet Alcatraz. Other than an occasional giant scorpion, the boys seem to be safe on the endless sands until they spring a deadly trap! Huge rocky walls spring up from beneath the sand, grinding against each other and forming into walls, passageways, and stone cages. Will...
Author
Series
Summary
Zak Nine and Erro have come up with a brilliant plan to escape. They'll simply hide onboard a prison ship and ride it to freedom on another planet! Unfortunately, the boys don't get far when the ship docks at one of Planet Alcatraz's metallic moons. The hollow sphere is magnetic, and the only way to walk on it is by wearing special magnetic boots. The boys are soon discovered and are forced to flee. But how will they escape when they're stuck floating...